From December 2012 to January 2014 I was employed at ArtOfCrime ApS as a game developer. My tasks included both design and programming for the game Huxville.
I started out working on prototypes for minigames, separate from the main game. My role evolved through the year, as I gradually gained more experience. By the end I was working on multiple core components of the gameplay experience, still both as a programmer and a designer.
Huxville was an online, flash-based MMO where the player takes on the role as a detective. The player solved puzzles, completes quests and plays minigames with friends. The game was released in 2013, but was later absorbed into MovieStarPlanet and taken offline.